Android - how can I dynamically load drawables (pictures)? Names not known until run-time -


i've searched google , website many times, can not find solution question.

first, understand, can load images using like:

int image = r.drawable.icon; (assuming there's file called 'icon.png') 

and i've read about, , tried using:

getresources().getidentifier("resname", "restype", com.example.whatever); 

but, here's i'm unable do: want able have pictures in /res/drawable folder (i believe that's correct folder), without knowing of names of files, , load them dynamically - @ run-time.

one (of many) things i've tried (something like):

int[] images = new int[numberofimages]; for( 0 numberofimages ) {     images[i] =          getresources().getidentifier("resname", "restype", com.example.whatever); } 

this returns 0 every time, it's not going work

i'd name , integer identifier every picture in /res/drawables folder. can done without knowing file names?

----------------------------------------------------------------------

[adding after question resolved may run same issue in future. shows in fact work.]

    class resources = r.drawable.class;     field[] fields = resources.getfields();     string[] imagename = new string[fields.length];          int index = 0;     for( field field : fields )     {         imagename[index] = field.getname();         index++;     }      int result =              getresources().getidentifier(imagename[10], "drawable", "com.example.name"); 

well, if have it, use reflection :)

 class resources = r.drawable.class; field[] fields = resources.getfields(); (field field : fields) {     system.out.println(field.getname()); } 

however, in way, still hard-coding stuff, since putting fixed set of drawables in app. :)


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